Wednesday, January 07, 2009

working-in-process maya API node and mel command

This is my working-in-process maya API node for squash and stretch on surface detection. and mel command for separate mesh by its UV shells.

Tuesday, December 09, 2008

Cloth Rig and Maxscript

Cloth Rig and Maxscript that Burn the simulation to Bones

Wednesday, October 29, 2008

3ds Max script

Tuesday, October 28, 2008

Mad Scientist Rig

Python Script Animation export/import

Tuesday, October 09, 2007

New Robot Rigging Demo

Monday, August 20, 2007

Website Link

http://character.rigging.googlepages.com/

Friday, August 10, 2007

New Demo Reel 2007



Demo Reel 2007 with MEL script